GAMES

The Decision Dome selects 8 games in each show, for the chickens to choose between. In each game, teams go head-to-head for ultimate glory! The following games are currently in rotation, but the Dome is full of surprises, and you never know when a brand new game will be revealed!

ATLANTIS

Teams attempt to collect as many diamonds as they can find, hidden inside the temple.

AZTACKERS

Teams battle to take control of the five capture points around the arena.

BEDTIME

Be the fastest team to finish in this bedroom-themed round-based deathrun game.

COLLECT FLOOR

Collect coloured blocks and place them strategically on your board to obtain points.

FERO CITY

A fierce fight to capture the zone in 3 parts of a cyberpunk city.

DEADLOCK

Teams race to progress through and complete a series of challenge rooms.

FLICK FLACK

Jump about to stay in the arena by activating and avoiding traps in this whimsical game.

GO GO DISCO

A disco arena where teams jump around coloured platforms to take control of the dance floor.

HIGH NOON

A best-of-five wild west duel where players must have a quick shot to eliminate the opposing team.

HOT SPOT

Block off opponents, set them ablaze, and avoid the flames to be the last team standing!

JUNGLE

A 2D PvP game in a towering jungle, where teams eliminate each other in a best-of-three rounds.

SACRIFICE

Teams hunt each other down in a hide-and-seek arena, or sacrifice themselves to the flame!

SAND SWIPE

Teams scrap to collect the most sand, gathering from the centre or swiping from the other team!

SHOOT 'EM ALL AROUND

Teams need to shoot the targets all around them to unlock and complete the parkour challenges.

SHOOT-CHUTE SEWER

Teams shoot targets to traverse a sewage system and reach all five objectives.

SNAPSHOT

It's all about shooting targets, collecting wool, and completing a pattern in this slippery arena game.

SPRINT vG

An assault course that requires good parkour skills and even better teamwork.

TEMPLE TAKEDOWN

Escape the temple first by completing the series of challenges.

TERNARY TRIALS

Teams attempt to solve four puzzle rooms before the other team.

TETRACE

Race up and down the course to collect tetromino pieces and solve the puzzle first!

WATERWORKS

Switch water streams to guide items into your team's gate to score points!

WHACKY PAD

Teams try to knock mobs into goals on each of the walls surrounding their pads.

WILD WOODWORKS

A 3-lap race around a wooden factory with conveyor belts, a lift, and pipes!